Having fun with Substance Designer for an AAA game
Woods and nails for the collection !
Hardsurface modelling in Maya, interior and exterior AGV
Work made with maya particles and krakatoa, composition in Nuke
I made this test computing some thousands of instances, fast render time with lighting occlusion optimization
Animals! this is a recopilation of some animals I worked on last years, modelling, rigging and animation
Groom and shading
Here starting with my new project, my progress on modelling